

That’s what Nintendo’s hoping for with the new Star Fox 64 3D for 3DS. Surely such tightly-woven gameplay could stand the test of time? It was action-packed, had obscene amounts of dialog, four-player dogfights, and featured a branching-pathway system that had many replaying it several times a day so they could find the secret levels. I wasn’t alone either, as the game was one of the N64’s most critically acclaimed titles. I was blasting fools, doing backflips, and cursing Slippy on a 3-inch display with tinny, barely-audible speakers. No, I first played this legendary game on a clunky, 1990s-era camcorder. The funny thing was that it wasn’t connected to his TV. It was then that I played Star Fox 64 for the first time. He smiled, and pointed me toward the N64 that lay by his entertainment unit. He turned the volume down, and I asked him about the game.

So I headed downstairs and went into his room (without knocking, of course), and was greeted by Mase’s immortal “24 Hours to Live” blaring from his CD player. I came home from grade school to news that my brother had bought a new Nintendo 64 game, which was big news in and of itself because that system had game droughts that put the Wii’s to shame. By Daniel Share-Strom, posted on 09 September 2011 / 8,759 Viewsįull disclosure: I have to let you know that I played Star Fox 64 on a handheld fourteen years ago.
